Sughayer van EA heeft in een interview met C|Net & Gamasutra gezegd dat de enorme aantallen illegale downloads van Spore geen invloed hebben gehad op de verkoopcijfers, verder zegt Sughayer dat ruim 500.000 illegale downloads (zie dit blogbericht) ook niet gelijk staat aan ruim 500.000 illegale Spore games:
Downplaying the piracy issue in this particular case, EA's Sughayer says: "We've talked to people that made several unsuccessful attempts to download the game and ended up with incomplete, slow, buggy or unusable code. In one case, a file identified as Spore contained a virus."
"To say that every download represents a successful copy of the game -- or that there's been more than 500K copies downloaded -- that's just not true. Stepping aside from the whole issue of DRM, people need to recognize that every BitTorrent download doesn't represent a successful copy of a game, let alone a lost sale."
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